Abstract: Delight has become a matter of interest for interaction designers. Those moments of surprise and pleasure during the user experience can affect the user's perception regarding the system's performance, character, and significance in her everyday life. In this sense, the delight inherent to a system's design entails a persuasive intent. Since rhetoric is concerned with persuasion and emotion, it is reasonable to ask if this discipline can help us study the relationship between delight and a system's design features. In this talk, I will discuss how I have utilized rhetorical concepts to analyze the design of interfaces and have drawn connections between the results of these analyses and existing constructs of delight and pleasure from diverse perspectives. The goal of this talk to illustrate one way to bring rhetoric into human-computer interaction/interaction design and articulate the notion of delight in interactive systems.
Omar Sosa Tzec is an information and interface designer fascinated by the creation of visually-oriented interactive-informational artifacts, how they create meaning, and how they impact everyday life. His research lies at the intersection of information design, human-computer interaction, rhetoric, semiotics, and multimodal argumentation. Within that space, Tzec explores the application of theory for the analysis of such artifacts and the articulation of their compositional and experiential qualities. He is also interested in diagrammatic thinking and representations applied to knowledge transfer and design processes, sketching in UX design, symbols in graphical user interfaces, typography, and lettering. Tzec has a PhD in Informatics (track: Human-Computer Interaction Design) from Indiana University Bloomington (USA), MA in Information Design from University of the Americas Puebla (Mexico) and MS in Computer Science from Center for Research in Mathematics (Mexico).
February 13, 2018 @ 11:30 am - 1:00 pm North Quad, Ehrlicher Room NQ 3100
On Tuesday (2/13 @ 11:30 AM. North Quad, Ehrlicher Room NQ 3100), Sile O'Modhrain from University of Michigan will give a talk titled The Holy Braille: A Case Study for the role of Perceptual Studies in the design Process.
For the past five years, I have been working with colleagues in Mechanical Engineering to design and build a full-page tactile display. You could think of this as a braille kindle. We have developed a new method of packing dots and the circuitry to make them move using microfluidic techniques. In parallel, we have been asking some fundamental questions about how people read braille, questions that have influenced how we design and build the device.
In this talk, I will present two studies. In the first, we asked whether there is a real advantage in building a whole page of dots, since the reader's fingers only ever come into contact with a small number of dots at a time. In the second study, we asked whether a tactile array with a dot density high enough to support the display of tactile graphics (with curved lines, etc) would still be able to present readable braille. In this talk I will introduce the motivation for the "Holy Braille" project and present the results of these studies.
Sile O'Modhrain is a professor in Performing Arts Technology at the school of Music, Theatre and Dance at the University of Michigan. Her research focuses on human-computer interaction, especially interfaces incorporating haptic and auditory feedback. She earned her master's degree in music technology from the University of York and her PhD from Stanford University's Center for Computer Research in Music and Acoustics (CCRMA). She has also worked as a sound engineer and producer for BBC Network Radio. In 1994, she received a Fulbright scholarship, and went to Stanford to develop a prototype haptic interface augmenting graphical user interfaces for blind computer users. Before taking up her position at the University of Michigan, Sile taught at the Sonic Arts Research Centre at Queens University Belfast and, from 2001-2005 directed the Palpable Machines group at Media Lab Europe.